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- import React, { Component } from "react";
- import {
- Platform,
- Text,
- View,
- ImageBackground,
- Button,
- Image,
- TouchableOpacity,
- StyleSheet
- } from "react-native";
- import { createStackNavigator, createAppContainer } from "react-navigation";
- import Video from "react-native-video";
- import SeekBar from "../components/SeekBar";
- const instructions = Platform.select({
- ios: "Press Cmd+R to reload,\n" + "Cmd+D or shake for dev menu",
- android:
- "Double tap R on your keyboard to reload,\n" +
- "Shake or press menu button for dev menu"
- });
- type Props = {};
- export default class CusVideo extends React.Component {
- state = {
- rate: 1,
- volume: 1,
- muted: false,
- resizeMode: "stretch",
- duration: 0.0,
- currentTime: 0.0,
- paused: false,
- wheel: false
- };
- render() {
- return (
- <View style={this.props.style}>
- <Video
- style={{ flex: 1 }}
- source={{
- uri: this.props.uri
- }}
- ref={ref => {
- this.player = ref;
- }}
- // poster={this.props.poster}
- resizeMode={this.state.resizeMode}
- // posterResizeMode={this.state.resizeMode}
- onBuffer={this.onBuffer}
- rate={this.state.rate} //播放速率
- paused={this.state.paused} //暂停
- volume={this.state.volume} //调节音量
- muted={this.state.muted} //控制音频是否静音
- resizeMode={this.state.resizeMode} //缩放模式
- onLoadStart={this.loadStart} // 当视频开始加载时的回调函数
- onLoad={this.onLoad} //加载媒体并准备播放时调用的回调函数。
- onProgress={this.onProgress} //视频播放过程中每个间隔进度单位调用的回调函数
- onEnd={this.onEnd} //视频播放结束时的回调函数
- onAudioBecomingNoisy={this.onAudioBecomingNoisy} //音频变得嘈杂时的回调 - 应暂停视频
- onAudioFocusChanged={this.onAudioFocusChanged} //音频焦点丢失时的回调 - 如果焦点丢失则暂停
- repeat={this.state.wheel} //确定在到达结尾时是否重复播放视频。
- onError={this.onError} // 当视频不能加载,或出错后的回调函数
- playInBackground={false} // 当app转到后台运行的时候,播放是否暂停
- playWhenInactive={true} // [iOS] Video continues to play when control or notification center are shown. 仅适用于IOS
- />
- <View style={[styles.player_controller]}>
- <View
- style={{
- flex: 1,
- alignItems: "center"
- }}
- >
- {/* 暂停播放按钮 */}
- <TouchableOpacity
- //点击事件放在这个组件里才管用
- style={{
- justifyContent: "center",
- width: "100%",
- height: "100%"
- }}
- onPress={() => this.play()}
- >
- <Image
- style={[styles.player_pause_icon]}
- //source={require("../imgs/player_image_state_pause.png")}
- />
- </TouchableOpacity>
- </View>
- <View style={{ flex: 3 }}>
- {/* //左侧当前播放时长 */}
- <Text style={[styles.player_time]}>
- {formatTime(this.state.currentTime)}
- </Text>
- </View>
- <View
- style={{
- flex: 7,
- overflow: "hidden"
- }}
- >
- {/* //中间进度条 */}
- <SeekBar
- style={{ flex: 1 }}
- ref={view => (this.seekbar = view)}
- //必须带此方法,作为滑动之后抬起的回调
- touchUpCallBack={this.touch_up_callback.bind(this)}
- />
- </View>
- <View style={{ flex: 3 }}>
- {/* //右侧总时长 */}
- <Text style={[styles.player_time]}>
- {formatTime(this.state.duration)}
- </Text>
- </View>
- <TouchableOpacity
- style={{ flex: 1 }}
- onPress={() => this.presentFullscreenPlayer()}
- >
- <View style={{ flex: 1 }}>
- {/* //放大按钮 */}
- <Image style={[styles.player_pause_icon]} />
- </View>
- </TouchableOpacity>
- </View>
- </View>
- );
- }
- loadStart() {
- // alert("loadStart");
- }
- onBuffer({ isBuffering }: { isBuffering: boolean }) {
- //true为正在加载,false为没有加载,此处给loading提示
- console.log("isBuffering:" + isBuffering);
- }
- onLoad = data => {
- //获取的是秒数
- this.setState({ duration: data.duration });
- this.seekbar.setMax(data.duration);
- };
- onProgress = data => {
- this.setState({
- currentTime: data.currentTime
- });
- this.seekbar.setProgress(this.state.currentTime);
- };
- onError() {
- alert("播放器异常");
- }
- onEnd() {
- alert("播放结束");
- }
- play() {
- if (this.state.paused) {
- this.start();
- } else {
- this.pause();
- }
- }
- pause() {
- this.setState({ paused: true });
- this.player_icon_index = 1;
- }
- start() {
- this.setState({ paused: false });
- this.player_icon_index = 0;
- }
- showToast(params) {
- // ToastExample.message(params);
- ToastExample.show(params, ToastExample.SHORT);
- }
- seekTo(progress) {
- this.player.seek(progress);
- }
- presentFullscreenPlayer() {
- // alert("点击调用全屏");
- this.props.videofullScreenPlayer();
- console.log("currentTime:" + this.state.currentTime);
- setTimeout(() => {
- this.seekbar.setProgress(this.state.currentTime);
- }, 10);
- }
- touch_up_callback(progress) {
- //抬起之后,获取算出来的progress
- this.setState({
- currentTime: progress
- });
- this.seekTo(progress);
- }
- refreshVideo() {
- this.setState({
- duration: 0,
- currentTime: 0
- });
- }
- }
- const styles = StyleSheet.create({
- player_controller: {
- flexDirection: "row",
- position: "absolute",
- width: "100%",
- height: 50,
- alignItems: "center",
- bottom: 0
- },
- player_pause_icon: {
- width: "100%",
- resizeMode: "center",
- height: "80%",
- justifyContent: "center",
- alignItems: "center",
- backgroundColor: "blue"
- },
- player_time: {
- fontSize: 18,
- color: "white",
- alignItems: "center",
- justifyContent: "center",
- textAlignVertical: "center",
- textAlign: "center"
- }
- });
- /**
- * 将秒转换为 分:秒
- * s int 秒数
- */
- function formatTime(s) {
- //计算分钟
- //算法:将秒数除以60,然后下舍入,既得到分钟数
- var h;
- h = Math.floor(s / 60);
- //计算秒
- //算法:取得秒%60的余数,既得到秒数
- s = Math.round(s % 60);
- //将变量转换为字符串
- h += "";
- s += "";
- //如果只有一位数,前面增加一个0
- h = h.length == 1 ? "0" + h : h;
- s = s.length == 1 ? "0" + s : s;
- return h + ":" + s;
- }
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